скрипт на field trip z роблокс
Field Trip Z Hack Script 2020 | GOD MODE, TELEPORTS, N MORE
🌟Roblox Field Trip Z Script / Hack ✅
In this channel, I’ll provide everything about Roblox Exploiting 👍
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🔴 Hack / Script: https://bit.ly/313PCwX
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🔶The Script was not made by me, all credits to the Creator.🔶
This video was made for Educational Purpose only, there is no intention to harm or break the game.
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Скрипт на field trip z роблокс
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Glitches
Here are all the glitches and mistakes that are known for now.
Contents
Disappearing Donut
This is a glitch that prevents donuts when you go to class, When you get a donut and go to class, The game will prompt you to go to class. Afterwards, When you choose history class. The game will prompt you again. When you take a seat, a screen saying 30 minutes. Then, your donut has disappeared.
Ending Bugs
In the recent updates, there has been a big glitch that renders it impossible to get the locked up, antidote and sewers endings. This glitch occurs in every server. Even if you dont give Crysta the cat tags, the bully will still come later, which locks the possibility of fighting the janitor and continuing with the story. Also, even if you pick blox n go and then do the sewers ending path, it still gives you the zombie dan ending, locking the possibility of antidote and sewers ending.
Walk Through Walls Glitch
This is a quite difficult glitch to pull off. To this, you need to download a roblox fps unlocker. Then run run the program and set your fps to 30. Then download an autoclicker and set the milliseconds count to 0. Then play the game normally until you find an item. Wait for your game to load completely. Then hold your cursor above the item and start the autoclicker. Now you should be able to walk through walls very easily.
Also, if you have a bad net then you can just walk through doors and walls, it’s the same thing in most other games. It seems like an exploit to the advantage of people with low net connectivity since they can grab things without actually unlocking the doors to get them, etc.
Tipping Cleaning Trolley
A tipped over cleaning trolley
Sometimes, the Cleaning Trolley can tip over. You can still use it, but it can still be annoying sometimes.
Constant hits & Constant Bleeding
If you hit the principal constantly before the cutscene which shows news about the zombie outbreak, it will «lock» you hitting, and the circle created when striking a target will just hang at the location you hit. The principal will be just constantly bleeding from the hits as this is a side effect of weapons.
Boss attack misser gliches.
In the Principal Boss Battle, just stay on the water tank which the principal boss throws down in the beginning, and you will be able to dodge all his attacks (excluding if he comes close to the tank, and if that happens then you will lose life.) You can also skip the van boss by falling onto a small ridge on the side of the van. Dont do this if you are alone in the server since you wont be able to get back up. You can also skip the first round of the nathan bossfight without exploits by standing just beyond the open fence. When the cutscene starts go back and you will be locked outside. Sadly, you will be teleported back inside after the first round.
Avatar/Character Glitches
If you have Magma Fiend (the skin in ROBLOX) or you have a short body in ROBLOX you can dodge two of the three attacks from the Karen Boss, the un-dodgeable attack being the zombie arms which pop up from the floor.
There is also an ordinary glitch which happens in most games. Sometimes it can happen that you can get stuck in the floor. During this, your player will make a falling animation and you will slide around on the floor very fast. A solution to this glitch is to constantly jump in Full Zoom and tilting your cam around, as this will get you out of the floor.
Glitched Chair
Sometimes when you go to the vents and get to the principal and you are on the chair, and at when you have to go to the supply closet, when you move the chair is moving with you, like a pet chair.
Frozen Stuff
Sometimes in the sewer, Nerdy Nathan’s rocket will stop and the players can stand on it.
Sometimes, the chair becomes frozen and any player that sits on it can no longer move it anymore. This occurs often when the story progresses to the zombie outbreak portion. It is unknown whether this is a glitch or intended by the developers so that movement is no longer as easy after the outbreak occurs.
Wrong Person Speakin’, Sir!
When in the Supply Closet, another player is meant to ask where the principal is in the dialogue. Instead of the player’s username and image appearing, it’ll have the Principal’s image when the Principal isn’t even there. This glitch seems to occur every time without fail.
Principal Chair Glitch
In the Principal’s Office, the Principal may accidentally walk on to a chair. He will then stay on there which might (may not be true) partially affect his movement. He will appear in a standing up position on the chair instead of sitting down like any players who use it. This has probably not been patched yet.
Blox N’ Go
While at the Blox’n’Go, if the players take too much time gathering the supplies, the server will move on with the story and the objective at the top saying how much supplies has been gathered will remain for the rest of the game unless if you die or the game ends.
The Immortal Healing Hitbox
The Healing box still remains if you die holding the medkit
When you die with Medkit equipped, it will show the heal box for the other players even if you no longer equip a medkit.
Moving During Cutscenes
You can see the player pushing Dr. Zero
During a cutscene you can move around, but in some cutscenes you aren’t seen, however in such cutscenes you can see other players moving around. You can be damaged as well during the cutscenes.
I don’t care about the infection, all I care about is rocket chairs.
During the escape on the roof part of the story, you can see nerdy Nathan through the roof, working on the rocket chair near Lunch lady boss
Dr Zero’s Dual Introduction
After the lunch lady boss fight, the players saw Dr Zero and called out his name. Dr Zero saw the players as well. If you proceed to the story and finish the van ending, Dr Zero will introduce himself once again after you save him. This may be because it is not real, and was the imagination of the player when he/she got smacked, but it is highly regarded as a glitch because Donut Dave saw the same boss battle unfold, which removes its ‘unrealness’.
Lunch Lady, You Still in the Cafeteria?
Before you get smacked, you can see the lunch lady in the cafeteria, not somewhere in which they create boss zombies. This may be because it is not real, and was the imagination of the player when he got smacked, but it is highly regarded as a glitch because Donut Dave saw the same boss battle unfold, which removes its ‘unrealness’.
Walking on the Green Goop
Walking on the Green Goop
After the lunch lady boss fight, you can walk on the green goop without dying, where if you escape through the roof, the green goop will kill you if you touch it.
Floating Medkit
The Floating Medkit outside the school
Sometimes, a medkit will float on the entrance to the right of your screen.
Head Through the Door
The head goes through the door
Your head can go through the supply room door, and you can click on the bats and crowbars. You cannot get them though.
Immortal Cross-hair
If you die while holding the Slingshot, the crosshairs that you use to aim with the Slingshot remains on your screen even when you don’t have the Slingshot equipped. However, this does not affect your ability to click things and interact.
Death If Not Escaped
This is a glitch that occurs when you are supposed to escape into the Attic when the zombies invade the classroom. If you don’t stand in the attic when the timer reaches 0, but are standing on the roof tile, the game instantly kills you. This shouldn’t happen because normally players get teleported if they are alive, but not in the right place.
Wrong Ending
If you complete the suitcase ending, the game will say you have completed the van ending. You still completed the suitcase ending though.
Undamaging Laser Wall
This glitch occurs during the Mysterious Van Boss Fight. After it spawns in zombies, it immediately spawns in a laser wall. For the first few seconds, you take 0 damage even if hit by the laser wall, however, afterwards it will start dealing damage. This may be intentional, however, we are not sure.
Floating lock
When the janitor boss opens the door, the lock stays floating and does not move along with the door.
Go to class
Sometimes if you do not go to class you will die.
Missing Notice
This glitch is unknown when it occurs. Sometimes, when you pick up an item, the usual notice that pops up doesn’t show up for some reason. This also might happen if several people pick up important items at once,
Grabbing the fish without opening the blue lock, look at the pointer on the bottom left.
Ghostly Fish Grab
The player can grab the fish weapon from the cafeteria without opening the blue lock. You can do this by zooming out and getting the correct angle to grab the fish. You still have to hover your mouse over it.
NPC’s on The Seats
You can push NPC’s into a chair, and they sit on the chair. This may be due to how the NPC’s are constructed in Roblox Studio.
Map Glitch
If you follow Donut Dave, jump on the car that a soldier is lying on, and jump left and get over the wall, you can find the police station that you go to in the Locked Up ending, The Mysterious Van battle arena, the Pilot that drives the helicopter when you defeat the Principal boss, and the walls that surround the Science Teacher battle arena, and if you look under the ground, you can find the walls that surround the Sewer Settlement, the Nerdy Nathan battle arena, and maybe the Lunch Lady battle arena. You might find more. There is an «earlier version» where the player gets stuck in Mrs. Karen’s class when they are supposed to go to the cafeteria. The door is blocked as they cannot escape. They can escape by resetting the player’s character. They will spawn outside of the school and is able to explore although not much is happening.
Endings
If the instructions on this page are unclear or hard to understand, go to this page. Alternatively, you can go here for more specific endings.
Endings are the conclusions/boss battles of the game. There are currently 14 different endings in Field Trip Z. For steps on how to obtain each Ending, see here.
Contents
Main Ending a.k.a. Helicopter Ending
To experience the Main Ending players must choose to follow Donut Dave. Donut Dave will guide you and your fellow classmates to the military safezone. When you reach it, you see that all the soldiers are dead, and there is no one left at the safezone.
Suddenly, the Principal zombie boss appears and his cutscene shows that he pushed a water tank down from the roof of the building (Did you know that it is a good thing that he threw the water tank down because using the water tank, you can accomplish a glitch that can evade all his attacks? Press here for more information.) The players must fight him. Players must avoid his attacks while Donut Dave charges up an generator, then periodically electrocute him when he stops attacking. Then, the players must attack him in the short time he is stunned.
When he is defeated, a helicopter will fly down to the safezone and collect Donut Dave and the players. Achieving this ending will give you the «Main Ending» badge as well as a toy helicopter on your desk at School (For all desk items, press here.), if you choose to play again. The «Main Ending» is considered the good ending, where players make it out alive.
Bad Ending a.k.a. Sewer Ending
Note: this ending is unavailable due to bugs.
Achieving this ending is somewhat harder than achieving the Main Ending, since most people choose to follow Donut Dave. To experience the Bad Ending, you must choose to follow Dumpster Diver Dan. He will bring the players to the sewer.
A obby in the sewer must then be completed, which will lead players to the Sewer Settlement. There, players will meet 3 fellow survivors, Wacky Wendy, Stinky Steve, and Daryl. These 3 will aid the players in fighting off a horde of zombies. Getting the most kills will give a mini zombie head with a knife on your desk at School. (I don’t know if it is just me, but once I did 0 kills and got the item)
When finished fighting, the group will realize that everyone has zombie-inflicted wounds, and are bleeding. Soon after, a short cutscene will show, of Dumpster Diver Dan and the player, who are both infected, popping out of the Dumpster Diver Dan’s dumpster, similar to the cutscene where you first meet Dumpster Diver Dan.
Getting this ending will earn you the badge «Bad Ending», and a mini Dumpster Diver Dan in a trashcan on your desk at School (For all desk items, press here.), if you choose to play again.
Karen Ending a.k.a. Bad Student Ending.
The Karen Ending is, as of March 10, 2021, the newest ending in Field Trip Z. It is quite an easy ending to get. The Karen Ending is similar to the other endings. Some aspects are different, while some are the same.
To achieve this ending, you must choose to skip class with the Bully when given the choice. Choosing to not skip class will result in the Main Ending, Antidote Ending, or Bad Ending.
After that, The Principal will come and find you at the Gas Station, he will then scold you and force the player to go back to school.
Because of this, you will be sent to detention.
During detention in the Science Room, the principal will leave, and during this time, a zombie will come up towards the window from outside, and start smacking his hand on the window a few times
After the zombie finishes smacking his hand on the window, he leaves.
A few moments later, the principal will return, then the zombie news cast will play on the computer, and you will head to the supply closet.
After four in game hours, you will hear a knock on the door. This time, instead of it being the zombie principal, it will be Donut Dave, then the game plays as normal until you reach the part where you get in Dave’s Police car. During this cutscene, you will see a van capture zombie Karen with a grappling hook.
After that, the game plays as normal again until you choose whether to follow Donut Dave or Dumpster Diver Dan.
At this part, you will not get a choice, but instead follow Dan into the sewers. You will go forwards instead of going left, and enter an arena shaped part of the sewers, where you will fight the Karen boss. Upon defeating her, a shadowy figure captures you, and it ends with the needles injected into the bosses being injected into you.
Completing this ending gives you a zombie arm on your desk (For all desk items, press here.).
Antidote Ending
Note: this ending is unavailable due to bugs.
The antidote ending is currently the most complicated ending to get. It might help to find the chair at the desk outside the principal’s office to go faster, and there is a ramp there which will lead you out.
First, you must find the blue key at either some office cabinets at the back of the classroom, some office cabinets just outside the principal’s office, inside a random locker, or behind a plant next to the stairs leading to the second floor. Once you find the key, you can use it to unlock the blue door in the cafeteria. Then you can click/tap on the lunch lady to listen to her. You can also obtain the fish there, which deals more damage then the weapons in the Supply Closet. As soon as you interact with her, you’ll obtain her letter. You must deliver it to the principal’s mailbox, which again is right outside his office. Once you do that, return to the lunch lady and click/tap her again to get the hamburger. Once you have the Burger, you can give it to the janitor, who is to the right of when you first enter the school. The janitor will give you his yellow key, and take the hamburger. Then you can use the yellow key on the door right behind the janitor, and grab the antidote, which should be lying on the sink.
Now, the only thing left to do is to go to class (don’t skip), and then play the rest of the game normally,
(go back to dave after hoarding supplies at blox ‘n’ go, then take the zipline after you escape the horde onto the buildings.)
Until you reach the choice between Dumpster Diver Dan and Donut Dave. Choose Dumpster Diver Dan, then once you defeat the zombies in the Sewer Settlement, you will be bleeding as usual. But, you have the antidote, so you will exclaim that you have the antidote, and then 1 week later, you and Dumpster Diver Dan will be in a dumpster, banging your heads against the lid, then you will stick your heads out, revealing that you are healthy as ever.
Completing this ending will give you a vial of antidote on a thin holder on your desk at school (For all desk items, click here.).
Van Ending a.k.a. Chute ending
Note: this ending is unavailable due to bugs
To get to this ending, you have to go to class or skip class and finish the required task for either of these sections. Keep following the normal ending path until you get to the zip-line. You will given the choice to either go to the zipline or the new construction chute. Choose the chute and go down. The following «cutscene» shows a dying soldier telling you about Fort Martin (Which is safe by now), the antidote and a character named Dr. Zero. Then, you will be on a truck and on you way to the Fort Martin.
At some point during the ride, the mysterious figure returns in a van. He will try to take you out with harpoons, helicopter bullet shots, laser walls and zombie minions. During the assault, the mysterious figure will shoot a single harpoon and after dodging, you can attack the grappling hook, having the van take damage. However, the grappling hook and van is unaffected even by the Spec. Ops gamepass weapons, and your job is to hit the hook with any close range weapon until the van breaks down.
Upon victory, you will meet Dr. Zero. He explains that he knew about the virus outbreak all along and was devising an antidote for it, but similar to his words «Someone must have mixed dark magic with science», as he says that the antidote was a failure, as someone corrupted it and turned it into the mutation chemical.
Completing this ending will give you a grappling hook with a red circular base on your desk at school (For all desk items, press here.). Note: For this ending to be completed you have to pick up a physical weapon: the bat, the crowbar, or the fish. This battle does not work with any guns at all. It is impossible to damage the hook without a physical weapon.
Suitcase Ending a.k.a. Briefcase Ending
Note: this ending is unavailable due to bugs
To get this Ending, play as if you want to obtain the Van Ending. It does not matter whether you choose to Skip Class or Go to Class. When you first spawn, there will be a code lying somewhere near the Blox’n’Go gas station behind you. The code will be lying on the road in front of the gas station somewhere near the left end. Note: The code will change for every server, so there is no definite code that can be used. Remember this code as it will be important later. Play until you reach the scene with Dumpster Diver Dan. Once he gives you the option to choose between Blox’n’Go or Warehouse, choose Warehouse. Play normally until you reach the cutscene where the Shadowy Figure catches you peeking at them. Instead of escaping through the vents, right before you go into the vent, take a left and then walk along the shelves until you find a vault. Clicking on that vault brings up a code pad, and this is where you type in that code you needed to remember. Inside will be a Zero Labs suitcase that you can pick up. Afterwards, escape through the vents and play normally. After the scene where you escape to the top of the buildings, Donut Dave will give you the option to choose between Zip line or Chute, choose Chute. Afterwards, the Van Ending will initiate and play as normally. Eventually near the end, there will be a cutscene where you tell Dr Zero that you found his suitcase. He will be shocked to see that you found his suitcase and will tell you that inside hides the DNA of his first patient. The story ends here (It will say you completed the Van Ending, but it’s actually the Suitcase Ending, so don’t worry).
Brainy Citizens Ending a.k.a. Nerdy Nathan Ending
To obtain this ending, play the game normally until you meet Dumpster Diver Dan. You will have a choice between the Warehouse or to the Blox’n’Go. Vote for the Blox’n’Go. Collect the supplies. You’ll have another choice, either to go back to Donut Dave or to shelter in the sewers. This time, choose the sewers. You’ll be navigated to a small sewer in somewhere on the road (this is also where you find the bloodsample for one of the Scientists’ side quest). As you go there, try not to get into the zombies’ vision circle. Keep in mind that you can’t complete the Scientist Side Quest if you choose to go to the sewers, so don’t bother collecting it.
Inside the sewers, parkour across the obby to the other side where the Bloodsample is located. Walk past this area until you reach another room. Nerdy Nathan will appear on side where then the Nerdy Nathan boss fight initiates.
When Nerdy Nathan is defeated, the Shadowy Figure comes out form one side, saying you killed his son, and you must pay for it. But this time, Donut Dave appears, questioning you and the Shadowy Figure. The figure then explains Nathan, his son was his first patient. He then tells you that the antidote only works for a period of time and he was about to temporarily bring turn him back to normal again. Donut Dave then leaves with you, and tells the Shadowy Figure to stay in the safezone.
Upon completion you receive a new toy. It is a brain on a pedestal sizzling with electricity.
Nathan’s Antidote Ending a.k.a. Nerdy Nathan Antidote Ending a.k.a. Save Nerdy Nathan Ending
To obtain this Ending, first obtain the Antidote when you are at Robloxian High School (If you don’t know how, see Antidote Ending on this page). Play the game normally as if you want to obtain the Brainy Citizens Ending. After you finish the Nerdy Nathan boss fight, one player will say they have the antidote and use it on Nerdy Nathan. Nathan will then thank the players for saving him and tell them that his father turned him into a zombie. The players will question who his father is and just as Nathan is about to blurt it out, he is shot. The Shadowy Figure then appears and said he has spoken too much. The players demand that the Shadowy Figure pay for his evil crimes. Suddenly donut dave turns up and asks everyone what is is going on. Then he spots Nathan’s dead body and is shocked that he is dead. The story ends here.
Locked Up Ending a.k.a. Donut Dave Ending
Note: this ending is unavailable due to bugs.
To get this Ending, when you first spawn in school, choose Main Class and play as normal. The second time you go to class, choose Science Class which will allow you to fight the Janitor Boss. Afterwards, when Donut Dave arrives, choose to go to the Blox’n’Go across the school. A minigame will start will you collect supplies similar to the Blox’n’Go in the Town. Afterwards, Donut Dave finds a door which opens to reveal a zombie Store Clerk, which then he fights off. Afterwards, his arm gets a deep cut and he decides to go to the Police Station to fetch some medical supplies. Donut Dave will prompt the players to search the prison cells for weapons, which afterwards, a boss fight with Donut Dave initiates. After defeating Donut Dave, Dr Zero will pop up and reveal that he is the mastermind behind the zombie outbreak. He will then ask the players if they have any last words, then shoots them. Afterwards, the story ends.
Tiny Ending a.k.a. Bully Ending
When you first spawn in school, talk to Crysta who is located near the Classroom. Then go outside of the Robloxian High School, and go to the left where a Mitten’s Cat Tag is located behind a tree. Collect this cat tag and talk to Crystal again. Afterwards, choose Go to Class and play normally. The second time, choose Go to Science Class. This will initiate a cutscene for the Janitor Boss, but instead, the Bully Boss will appear and use a gas that shrinks all players. After you fight off the bully boss, a cutscene will play where players live in a treehouse built by Jeff.
Zombie Dan Ending a.k.a. Dumpster Diver Dan Ending
This ending is similar to the Sewer Ending, Only now it is modified and has a boss fight. It isn’t the same because once you completed it, or any other ending in that matter. It will show that there are 11 endings in total. To get this ending, Is when you first spawn, Do anything. When you have the decision to «go to class» or to «skip class», Choose «go to class». Next, Choose history class when you are given the option to avoid the Janitor Boss. Play the game normally until you meet Dumpster Diver Dan. After his dialogue, choose Warehouse. Complete the Warehouse side quest and play the game normally. Choose zipline afterwards, Then choose to follow Dumpster Diver Dan. When you get to his small «sewer base». You have to kill 5 zombies. After the zombies are defeated, Instead of Both the player and Dumpster Diver Dan bleeding. It will only be Dumpster Diver Dan. Dumpster Diver Dan will tell you to back up and claims that he is turning now, You will then be teleported to a factory room and the Dumpster Diver Dan boss fight will initiate. See his attacks here. After you finish, Dr Zero will come into the room and say that anything he throws at you, you will always defeat and implying that the next time they meet, He will take you on himself and the ending screen appears.»
Bunker ending a.k.a Scientist Teacher Ending
To experience the Scientist teacher ending, first, when you spawn, play normal as it is. You are giving the option to Skip Class or Go to Class. Choose Go to Class. Play normally and pick history class. After that, go to the roof vent. Then, you will meet the principal. Play normally again until you meet Donut Dave. Pick the red bunker key up and play normally again. When you meet Dumpster Diver Dan, choose Blox N Go. When you go to the alley, it will automatically let you go to the bunker. When you go there, fight the Science Teacher. See here for his attacks. After that, Dr. Zero says, “You are my next experiment. ” After that, the ending screen appears.
Death Ending
To achieve this ending, first play as normal. When you are given the options, choose Go to Class and then History Class. Continue playing until you meet Dumpster Diver Dan. Choose Blox N’ Go or Warehouse both are fine. If you choose Blox N’ Go then choose Go back to Dave. Choose Zipline when you are given the option. When you reach the sewer, choose Follow Dave. Choose Go into The Pit when you reach the pit. After that you will have to fight the Death Boss. Click here to see his attacks. After you defeat him, the ending screen appears.
Santa Ending
To achieve this ending, first play as normal. When you are given the options, choose to skip class. Continue playing normally until you end up in detention. Soon, you will be given the option to Go to the bus or to Gather supplies. Choose Go to the bus, then continue playing normally. Once you get into Mr.C’s house, grab a candy cane. Soon, zombie elves will invade the house. Run to the basement. Then, you will get teleported to the Santa boss fight.
Crysta Ending a.k.a. Rampaging Ending (Unreleased)
To achieve this ending, first collect Mitten’s Cat Tag from the dead cat behind the tree in front of the school. Give it to Crysta standing beside the classroom. After the conversation, the player need to find the Homework in order to achieve this ending. Give the Homework to the Bully and then when you are given the options, choose to go to class. Continue playing normally until you reach an option. Choose Science Class and play normally. When the Science Teacher told the player to build up boards to protect the school, do nothing until the timer ran out. Crysta and Janitor will appear in front of the entrance. Run inside the Art and Crafts room beside the Supply Closet. Then, you will be teleported to the Crysta boss fight. This ending is unreleased due to numeral glitches in the testing server, but was leaked by the creator himself.
Mittens Ending a.k.a. Paws Ending (Unreleased)
To achieve this ending, first collect the blue key and unlock the blue lock inside the cafeteria. Equip the fish inside the room. Then, collect Mitten’s Cat Tag from the dead cat behind the tree in front of the school. Give it to Crysta standing beside the classroom. After the conversation, play normally until you reach the option. Choose to Skip Class until players were teleported into Blox ‘N’ Go with the Bully. Play normally until you reach an another option. Choose Go to the bus, and a plate will appear behind the tree in front of the entrance. Place the fish until you see a zombie cat. Then, you will be teleported to the Mittens Boss Fight. This ending is unreleased, but was leaked by the creator himself.
Shadowy Figure Ending a.k.a. Dr. Zero Ending (Unreleased)
To achieve this ending, play normally play as if you want to obtain the Van Ending. It does not matter whether you choose to Skip Class or Go to Class. When you first spawn, there will be a code lying somewhere near the Blox’n’Go gas station behind you. The code will be lying on the road in front of the gas station somewhere near the left end. Note: The code will change for every server, so there is no definite code that can be used. Remember this code as it will be important later. Play until you reach the scene with Dumpster Diver Dan. Once he gives you the option to choose between Blox’n’Go or Warehouse, choose Warehouse. Play normally until you reach the cutscene where the Shadowy Figure catches you peeking at them. Instead of escaping through the vents, right before you go into the vent, take a left and then walk along the shelves until you find a vault. Clicking on that vault brings up a code pad, and this is where you type in that code you needed to remember. Inside will be a Zero Labs suitcase that you can pick up. Afterwards, escape through the vents and play normally. After the scene where you escape to the top of the buildings, Donut Dave will give you the option to choose between Zip line or Chute, choose Chute. Afterwards, the Van Ending will initiate and play as normally until you reached an option to leave Dr. Zero or fight with Dr. Zero. Choose fight Dr. Zero. Then, it will show a cutscene of Dr. Zero taking his syringe and injected himself with the zombie virus. Then, the Dr. Zero Boss Fight. This ending was unrelease due to much glitches and bugs, and the cutscene of the ending is glitched that it will show a white screen. It was leaked by the creator himself.
Joke Ending a.k.a. Happy April Fools Ending
This ending was released on April Fools on 2019. It is not available now. To achieve this ending, play normally as the Main Ending. When you chose to following Donut Dave, there will be a clown mask on the side of the road. Choose the investigate it. Play normally, until the screen will show a cutscene of the creator saying «Happy April Fools Day!».