ΡΠΊΠ°ΠΉΡΠΈΠΌ ΠΌΠΎΠ΄ ΡΠ΅ΡΠΌΠ° Ρ Π΅Π»ΡΡΡΡ Π΅Π½
Π€Π΅ΡΠΌΠ° Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½ SE
Π€Π΅ΡΠΌΠ° Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½ Π΄Π»Ρ SKYRIM SE
ΠΡΠΈΠΌΠ΅ΡΠ°Π½ΠΈΠ΅ Π»ΠΎΠΊΠ°Π»ΠΈΠ·Π°ΡΠΎΡΠ° : Π ΠΏΠ΅ΡΠ΅Π²ΠΎΠ΄Π΅ ΠΌΠΎΠ³ΡΡ Π±ΡΡΡ ΠΎΡΠΈΠ±ΠΊΠΈ(ΠΏΡΠΎΠ²Π΅ΡΡΠ» Π½ΠΈ ΡΠ°Π· Π½ΠΎ Π²ΡΠ΅ ΠΆΠ΅ ΠΌΠΎΠ³ ΠΏΡΠΎΠΏΡΡΡΠΈΡΡ), ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΊΠΎΠΌΠΌΠ΅Π½ΡΠ°ΡΠΈΡΡ Π·Π°ΠΌΠ΅ΡΠ°Π½ΠΈΡ, ΠΈΡΠΏΡΠ°Π²Π»Ρ!
ΠΠ½ΠΈΠΌΠ°Π½ΠΈΠ΅: ΡΡΠΎ ΡΠ°ΠΌΠΎΠ΅ ΠΏΠΎΡΠ»Π΅Π΄Π½Π΅Π΅ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠ΅ ΠΌΠΎΠ΄Π° (18.10.2017) v 2.01, ΠΊΠΎΡΠΎΡΠΎΠ΅ ΡΠ²Π»ΡΠ΅ΡΡΡ ΠΊΠ°ΠΏΠΈΡΠ°Π»ΡΠ½ΡΠΌ ΡΠ΅ΠΌΠΎΠ½ΡΠΎΠΌ ΠΈ Π²ΠΊΠ»ΡΡΠ°Π΅Ρ Π² ΡΠ΅Π±Ρ ΡΠ°Π΄ΠΈΠΊΠ°Π»ΡΠ½ΡΠ΅ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΡ.
ΠΠΠΠ‘ΠΠΠΠ :
ΠΠΎΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΠ΅ ΡΠ΅ΡΠΌΡ, Π½Π°ΠΉΠΌΠΈΡΠ΅ ΡΠ°Π±ΠΎΡΠΈΡ
, Π²ΡΡΠ°ΡΠΈΠ²Π°ΠΉΡΠ΅ ΡΡΠΎΠΆΠ°ΠΉ ΠΈ Π·Π°ΡΠ°Π±Π°ΡΡΠ²Π°ΠΉΡΠ΅ Π·ΠΎΠ»ΠΎΡΠΎ!
ΠΠ°ΠΌΠ΅Π½Π½Π°Ρ ΡΡΠ΅Π½Π° Π²ΠΎΠΊΡΡΠ³ Π²Π»Π°Π΄Π΅Π½ΠΈΡ
ΠΠ»Ρ
ΠΈΠΌΠΈΡΠ΅ΡΠΊΠΈΠΉ ΠΌΠ°Π³Π°Π·ΠΈΠ½ (ΠΠ°ΡΠ°Π±Π°ΡΡΠ²Π°ΠΉΡΠ΅ Π·ΠΎΠ»ΠΎΡΠΎ ΠΈΠ»ΠΈ Π·Π°ΠΏΠ°ΡΠ½ΡΠ΅ ΠΈΠ½Π³ΡΠ΅Π΄ΠΈΠ΅Π½ΡΡ / Π·Π΅Π»ΡΡ)
ΠΠ»Ρ
ΠΈΠΌΠΈΡΠ΅ΡΠΊΠ°Ρ ΡΠ΅ΠΏΠ»ΠΈΡΠ° (ΠΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ ΠΏΠ»Π°Π½ΡΠ°ΡΠΈΠΈ)
ΠΠ΅ΡΠ΅ΡΠ° (ΠΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ ΠΏΠ»Π°Π½ΡΠ°ΡΠΈΠΈ ΠΈ ΠΆΠΈΠ»ΡΠ΅ Π΄Π»Ρ ΠΏΠΈΠ²ΠΎΠ²Π°ΡΠ°, Π°Π»Ρ
ΠΈΠΌΠΈΠΊΠ°, Π³ΠΎΡΠ½ΠΈΡΠ½ΠΎΠΉ ΠΈ Π΄Π²ΡΡ
Π΄ΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΡ
ΠΎΡ
ΡΠ°Π½Π½ΠΈΠΊΠΎΠ²)
Π£ΡΠ°Π΄ΡΠ±Π° (ΠΠΎΡΠΏΡΡ Π΄Π»Ρ Π΄ΡΠ°ΠΊΠΎΠ½ΠΎΡΠΎΠΆΠ΄Π΅Π½Π½ΡΡ
)
Π‘ΡΡΠΎΠΈΡΠ΅Π»ΡΠ½Π°Ρ ΡΠΈΡΡΠ΅ΠΌΠ°:
— Π‘ΡΡΠΎΠΈΡΠ΅Π»ΡΠ½Π°Ρ ΡΠΈΡΡΠ΅ΠΌΠ°, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠ΅ΠΌΠ°Ρ Π² Hearthfire (ΠΈ ΡΠ°Ρ
ΡΠ΅ Windstad), Π±ΡΠ»Π° Π²Π½Π΅Π΄ΡΠ΅Π½Π°. ΠΠ°ΠΌ Π±ΠΎΠ»ΡΡΠ΅ Π½Π΅ ΠΏΡΠΈΠ΄Π΅ΡΡΡ ΠΈΠΌΠ΅ΡΡ Π΄Π΅Π»ΠΎ Ρ Π½Π΅ΡΠΊΠ»ΡΠΆΠ΅ΠΉ ΡΠΈΡΡΠ΅ΠΌΠΎΠΉ ΠΌΠ΅Π½Ρ ΡΠΎ ΡΡΠ°ΡΠΎΠΉ Π²Π΅ΡΡΠΈΠ΅ΠΉ ΡΡΠΎΠ³ΠΎ ΠΌΠΎΠ΄Π°. Π’Π°ΠΊΠΆΠ΅ Π²ΠΊΠ»ΡΡΠ°Π΅Ρ ΡΠΈΡΡΠ΅ΠΌΡ Π·Π°ΠΊΡΠΏΠΎΠΊ Π΄Π»Ρ ΠΏΠΎΠ»ΡΡΠ΅Π½ΠΈΡ ΡΡΡΠΎΠΈΡΠ΅Π»ΡΠ½ΡΡ
ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»ΠΎΠ² Hearthfire (ΠΠΈΠ»ΠΎΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Ρ, ΠΠΎΠ·Π»ΠΈΠ½ΡΠ΅ ΡΠΎΠ³Π°, Π‘ΡΠ΅ΠΊΠ»ΠΎ ΠΈ Ρ. Π.).
Π‘ΡΡΠΎΠΈΡΠ΅Π»ΡΡΡΠ²ΠΎ:
-Π‘ΠΎΠ±Π΅ΡΠΈΡΠ΅ ΠΌΠ°ΡΠ΅ΡΠΈΠ°Π»Ρ, ΡΠΎΠ±ΡΠ°Π½Π½ΡΠ΅ Π² ΠΏΡΠΎΠ²ΠΈΠ½ΡΠΈΠΈ Π‘ΠΊΠ°ΠΉΡΠΈΠΌ, ΡΡΠΎΠ±Ρ ΠΎΡΡΠ΅ΠΌΠΎΠ½ΡΠΈΡΠΎΠ²Π°ΡΡ Π·Π°Π±ΡΠΎΡΠ΅Π½Π½ΡΡ ΡΠ΅ΡΠΌΡ, ΠΈΠ»ΠΈ Π½Π°Π½ΡΡΡ ΡΡΡΠΎΠΈΡΠ΅Π»Π΅ΠΉ, ΠΊΠΎΡΠΎΡΡΠ΅ ΡΠ΄Π΅Π»Π°ΡΡ ΡΡΡ ΡΠ°Π±ΠΎΡΡ Π·Π° Π²Π°Ρ.
Π€Π»Π°Π³ΠΈ
-Π‘ Π³ΠΎΡΠ΄ΠΎΡΡΡΡ ΠΏΠΎΠΊΠ°ΠΆΠΈΡΠ΅ ΡΠ²ΠΎΡ ΠΏΡΠΈΠ½Π°Π΄Π»Π΅ΠΆΠ½ΠΎΡΡΡ ΠΊ ΠΡΠ°ΡΡΡΠΌ ΠΡΡΠΈ ΠΈΠ»ΠΈ ΠΠΌΠΏΠ΅ΡΡΠ°ΠΌ Π²ΠΎΠΊΡΡΠ³ ΡΠ΅ΡΠΌΡ ΠΈΠ»ΠΈ ΡΠ°Π·Π²Π΅ΡΡΡΠ΅ Π±ΠΎΠ»Π΅Π΅ ΠΏΡΠΎΡΡΠΎΠΉ ΡΠ»Π°Π³ Π²ΠΎΠΊΡΡΠ³ Π²Π°ΡΠ΅ΠΉ ΡΠ΅ΡΠΌΡ Π΄Π»Ρ ΡΠΊΡΠ°ΡΠ΅Π½ΠΈΡ.
Π’ΡΠ΅Π±ΡΠ΅ΡΡΡ Skyrim Special Edition.
ΠΡΠΎΡ ΠΌΠΎΠ΄ Π½Π΅ Π±ΡΠ΄Π΅Ρ ΡΠΎΠ²ΠΌΠ΅ΡΡΠΈΠΌ Ρ Π»ΡΠ±ΡΠΌ ΠΌΠΎΠ΄ΠΎΠΌ, ΠΊΠΎΡΠΎΡΡΠΉ ΠΈΠ·ΠΌΠ΅Π½ΡΠ΅Ρ ΡΡΠ΅ΠΉΠΊΡ, Π² ΠΊΠΎΡΠΎΡΠΎΠΉ ΠΎΠ½ Π½Π°Ρ
ΠΎΠ΄ΠΈΡΡΡ (ΡΡΠ΅ΠΉΠΊΠ° ΡΡΠ΄ΠΎΠΌ Ρ ΡΠ΅ΡΠΌΠΎΠΉ ΠΠΎΡΠ΅Ρ ΠΈ ΠΏΠΎΠΌΠ΅ΡΡΡΠ΅ΠΌ Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½. ΠΠ·-Π·Π° ΡΡΠΎΠ³ΠΎ ΠΎΠ½ ΡΠ°ΠΊΠΆΠ΅ Π½Π΅ Π±ΡΠ΄Π΅Ρ Ρ
ΠΎΡΠΎΡΠΎ ΡΠ°Π±ΠΎΡΠ°ΡΡ Ρ Π»ΡΠ±ΡΠΌ ΠΌΠΎΠ΄ΠΎΠΌ, ΠΊΠΎΡΠΎΡΡΠΉ Π²Π½ΠΎΡΠΈΡ ΡΠ°Π΄ΠΈΠΊΠ°Π»ΡΠ½ΡΠ΅ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½ΠΈΡ Π² Π»Π°Π½Π΄ΡΠ°ΡΡ Skyrim, ΡΠ°ΠΊΠΈΠΌΠΈ ΠΊΠ°ΠΊ Seasons of Skyrim, Tropical Skyrim ΠΈ Ρ. Π΄.
ΠΠ½ ΡΠ°ΠΊΠΆΠ΅ Π²Π½ΠΎΡΠΈΡ Π½Π΅ΠΊΠΎΡΠΎΡΡΠ΅ ΠΎΡΠ΅Π½Ρ Π½Π΅Π·Π½Π°ΡΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ Π΄ΠΎΠΏΠΎΠ»Π½Π΅Π½ΠΈΡ Π² Π½Π΅ΡΠΊΠΎΠ»ΡΠΊΠΎ ΡΠ°Π²Π΅ΡΠ½ Π² Skyrim (Π±ΡΠΎΡΡΡΡ, ΡΠ°Π·ΠΌΠ΅ΡΠ΅Π½Π½ΡΠ΅ Π²Π½ΡΡΡΠΈ ΡΠ°Π²Π΅ΡΠ½ ΡΠ΅ΠΊΠ»Π°ΠΌΠ° ΠΏΡΠΎΠ΄Π°ΠΆΠΈ ΡΠ΅ΡΠΌΡ), Π° ΡΠ°ΠΊΠΆΠ΅ ΠΏΡΠΎΠ΄Π°Π²Π΅Ρ Π²Π½ΡΡΡΠΈ ΠΡΡΠ½ΠΎΠ³ΠΎ ΠΡ
ΠΎΡΠ½ΠΈΠΊΠ°, ΠΊΠΎΡΠΎΡΡΠΉ ΠΏΡΠΎΠ΄Π°Π΅Ρ Π΄ΠΎΠΊΡΠΌΠ΅Π½Ρ Π½Π° ΡΠ΅ΡΠΌΡ.
ΠΠ»Ρ v1.45 ΠΈ Π±ΠΎΠ»Π΅Π΅ ΠΏΠΎΠ·Π΄Π½ΠΈΡ
Π²Π΅ΡΡΠΈΠΉ :
1. ΠΠ½ΠΎΠ³Π΄Π° Π·ΠΎΠ»ΠΎΡΠΎ Π½Π΅ Π½Π°ΠΊΠ°ΠΏΠ»ΠΈΠ²Π°Π΅ΡΡΡ. ΠΠ±ΡΡΠ½ΠΎ ΡΡΠΎ ΠΏΡΠΎΠΈΡΡ
ΠΎΠ΄ΠΈΡ Π²ΡΡΠΊΠΈΠΉ ΡΠ°Π·, ΠΊΠΎΠ³Π΄Π° Π²Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΠ΅ΡΠ΅ ΡΡΠ½ΠΊΡΠΈΡ Β«ΠΎΠΆΠΈΠ΄Π°Π½ΠΈΡΒ» ΠΈΠ»ΠΈ Β«ΡΠ½Π°Β» Π²ΠΎ Π²ΡΠ΅ΠΌΡ Π΄ΠΎΠ±Π°Π²Π»Π΅Π½ΠΈΡ Π·ΠΎΠ»ΠΎΡΠ° ΠΈ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΎΠ² Π² ΡΡΠ½Π΄ΡΠΊΠΈ (8:00 Π² ΠΈΠ³ΡΠ΅). Π’Π΅ΠΌ Π½Π΅ ΠΌΠ΅Π½Π΅Π΅, ΠΈΠ³ΡΠ° Π² ΡΠ΅ΡΠ΅Π½ΠΈΠ΅ ΡΡΠΎΠ³ΠΎ Π²ΡΠ΅ΠΌΠ΅Π½ΠΈ ΠΎΠ±ΡΡΠ½ΠΎ Π΄ΠΎΠ±Π°Π²Π»ΡΠ΅Ρ Π·ΠΎΠ»ΠΎΡΠΎ ΠΈ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΡ Π² ΡΡΠ½Π΄ΡΠΊΠΈ, ΠΊΠ°ΠΊ ΠΎΠ±ΡΡΠ½ΠΎ.
ΠΠ»Ρ v1.4 ΠΈ ΡΡΠ°ΡΡΠ΅:
ΠΡΠ»ΠΈ Π½Π΅ΠΊΠΎΡΠΎΡΡΠ΅ ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΡ ΠΎ ΡΠΎΠΌ, ΡΡΠΎ ΡΠΊΡΠΈΠΏΡ Π΄ΠΎΡ
ΠΎΠ΄Π° Π½Π΅ ΡΠ°Π±ΠΎΡΠ°Π΅Ρ Π΄ΠΎΠ»ΠΆΠ½ΡΠΌ ΠΎΠ±ΡΠ°Π·ΠΎΠΌ, Π° ΠΈΠΌΠ΅Π½Π½ΠΎ Π½Π΅ΠΊΠΎΡΠΎΡΡΠ΅ ΠΈΠ³ΡΠΎΠΊΠΈ Π½Π΅ ΠΌΠΎΠ³ΡΡ ΡΠΎΠ±ΡΠ°ΡΡ Π·ΠΎΠ»ΠΎΡΠΎ, Π·Π°ΡΠ°Π±ΠΎΡΠ°Π½Π½ΠΎΠ΅ Π½Π° ΡΠ΅ΡΠΌΠ΅. ΠΠΎΡΠ»Π΅ Π½Π΅ΠΊΠΎΡΠΎΡΠΎΠ³ΠΎ ΡΠ΅ΡΡΠΈΡΠΎΠ²Π°Π½ΠΈΡ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΠ΅ΡΡΡ ΡΠ΄Π΅Π»Π°ΡΡ ΡΠ»Π΅Π΄ΡΡΡΠ΅Π΅: 1. Π‘Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΠ΅Π·Π΅ΡΠ²Π½ΡΡ ΠΊΠΎΠΏΠΈΡ ΡΠ²ΠΎΠΈΡ
ΡΠΎΡ
ΡΠ°Π½Π΅Π½ΠΈΠΉ ΠΈ ΡΠ΄Π΅Π»Π°ΠΉΡΠ΅ ΡΠΈΡΡΠΎΠ΅ ΡΠΎΡ
ΡΠ°Π½Π΅Π½ΠΈΠ΅ ΠΏΠ΅ΡΠ΅Π΄ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΎΠΉ ΡΡΠΎΠ³ΠΎ ΠΌΠΎΠ΄Π° ΠΈ Π²ΠΎΡΡΡΠ°Π½ΠΎΠ²Π»Π΅Π½ΠΈΠ΅ΠΌ ΡΠ΅ΡΠΌΡ (ΡΡΠΎ ΡΠ»Π΅Π΄ΡΠ΅Ρ Π΄Π΅Π»Π°ΡΡ ΠΏΡΠΈ ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠ΅ Π½ΠΎΠ²ΠΎΠ³ΠΎ ΠΌΠΎΠ΄Π° Π΄Π»Ρ Π²Π°ΡΠ΅ΠΉ ΠΈΠ³ΡΡ). 2. ΠΠΎΠ΄ΠΎΠΆΠ΄ΠΈΡΠ΅ 8-12 ΡΠ°ΡΠΎΠ² Skyrim Π² ΠΈΠ³ΡΠ΅ ΠΏΠΎΡΠ»Π΅ Π½Π°ΠΉΠΌΠ° ΡΠ°Π±ΠΎΡΠΈΡ
, ΠΏΡΠ΅ΠΆΠ΄Π΅ ΡΠ΅ΠΌ ΠΈΠ½ΠΈΡΠΈΠ°Π»ΠΈΠ·ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠ΅Π½Π°ΡΠΈΠΉ Π΄ΠΎΡ
ΠΎΠ΄Π°. 3. ΠΠ±ΡΠ°ΡΠΈΡΠ΅ Π²Π½ΠΈΠΌΠ°Π½ΠΈΠ΅ Π½Π° ΠΌΠ΅ΡΠΊΠΈ Ρ ΠΌΠΎΠ½Π΅ΡΠ°ΠΌΠΈ ΠΈ Π·ΠΎΠ»ΠΎΡΡΠ΅ ΠΌΠΎΠ½Π΅ΡΡ Π²ΠΎΠΊΡΡΠ³ Π±ΡΡ
Π³Π°Π»ΡΠ΅ΡΡΠΊΠΎΠΉ ΠΊΠ½ΠΈΠ³ΠΈ. ΠΡΠ»ΠΈ ΠΎΠ½ΠΈ Π½Π΅ ΠΏΠΎΡΠ²Π»ΡΡΡΡΡ, Π·ΠΎΠ»ΠΎΡΠΎΠΉ Π΄ΠΎΡ
ΠΎΠ΄ ΠΏΠΎΠΊΠ° Π½Π΅Π΄ΠΎΡΡΡΠΏΠ΅Π½. ΠΠ°ΠΊ ΠΏΡΠ°Π²ΠΈΠ»ΠΎ, ΠΊΠΎΡΠ΅Π»ΡΠΊΠΈ Π΄Π»Ρ ΠΌΠΎΠ½Π΅Ρ Π² Π»Π΅Π²ΠΎΠΌ Π½ΠΈΠΆΠ½Π΅ΠΌ ΡΠ³Π»Ρ ΡΠ°Π±Π»ΠΈΡΡ ΡΠΊΠ°Π·ΡΠ²Π°ΡΡ Π΄ΠΎΡ
ΠΎΠ΄ ΡΠ΅ΡΠΌΡ. Π‘ΠΏΡΠ°Π²Π° Π²Π½ΠΈΠ·Ρ ΡΠΊΠ°Π·Π°Π½ Π΄ΠΎΡ
ΠΎΠ΄ ΠΎΡ ΠΌΠ΅Π΄ΠΎΠ²Π°ΡΠ½ΠΈ, Π° Π² Π²Π΅ΡΡ
Π½Π΅ΠΉ Π»Π΅Π²ΠΎΠΉ ΡΠ°ΡΡΠΈ ΡΠ°Π±Π»ΠΈΡΡ ΡΠΊΠ°Π·Π°Π½ Π΄ΠΎΡ
ΠΎΠ΄ ΠΎΡ Π±ΠΎΠ½ΡΡΠΎΠ²
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About this mod
Rebuild a farm, hire workers, grow crops, and earn gold!
This mod does not have any known dependencies other than the base game.
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Author’s instructions
Do not upload my mod to another site without my permission first. If you are interested in doing a language translation, compatibility patch with another mod, etc., contact me. Preferably through private message.
File credits
Too many to list really, but to name a few:
Bethesda for making such a great game.
Darkfox127 for his awesome mods and extremely helpful Creation Kit videos.
Silentspike69 for helping me with the navmesh.
Elandra for the German translation.
EmisBcn for the Spanish translation.
CreationKit Wiki
Cipscis for his scripting guides and Light Switch scripts.
The Nexus site. Great place to find and download mods.
Brodual for the video.
jjb54 for helping test.
The modding community
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Translations available on the Nexus
D escription
Rebuild a farm, hire workers, grow crops, and earn gold!
Heljarchen Farm is a player-owned farm that allows you to rebuild a once-abandoned property into a functional farming business. Restoring the farm to its former glory will reward the player with income every day and the ability to harvest crops grown on the farm fields. The farm can even be upgraded further with the construction of a small meadery and guardhouse, allowing you to earn gold from a meadery operation, with guards protecting your goods against thieves.
As the name suggests, the farm is located within The Pale next to Heljarchen Hall and the Loreius Farm.
Cleaned with SSEEdit.
N ew F eatures
N ew Structures
New buildings have been added to construct:
Stone Wall around the property
Alchemy Store (Earn gold or stockpile ingredients/potions)
Alchemy Greenhouse (Additional Planters)
Cavern (Additional planters and housing for a brewer, alchemist, maid, and two additional guards)
Manor (Housing for the Dragonborn)
O verhauled Construction System
The construction system used in Hearthfire (and Windstad Mine) has been implemented. No longer will you have to deal with the clunky menu system with the old version of this mod. Also includes a procurement system to obtain Hearthfire building materials (Sawn Log, Goat Horns, Glass, etc.)
Construction
Collect materials gathered in the province of Skyrim to repair a derelict farm, or hire construction workers to do the job for you.
Earn Gold or Stockpile Produce
Choose whether to profit from your farm, meadery, and alchemy store. or fuel your adventures with its produce. Order your workers to trade produced goods for gold to fund your adventures, or stockpile grown ingredients for personal use.
Banners
Proudly show your affiliation with the Stormcloaks or Imperials around the farm, or fly a more simple banner around your farm for decoration.
Requires Skyrim Special Edition.
This mod will not be compatible with any mod that alters the cell it is located in (the cell next to the Loreius farm and Heljarchen Hall). Because of this, it will also not work well with any mod that makes drastic changes to the Skyrim landscape such as Seasons of Skyrim, Tropical Skyrim, etc.
It also makes some very minor additions to a few inns across Skyrim (pamphlets posted inside inns advertising the sale of the farm), and a vendor inside the Drunken Huntsman who sells the deed to the farm.
Too many to list really, but to name a few:
Bethesda for making such a great game.
Darkfox127 for his awesome mods and extremely helpful Creation Kit videos.
Silentspike69 for helping me with the navmesh
draco1122 for helping resolve a navmesh CTD issue
CreationKit Wiki
Cipscis for his scripting guides and Light Switch scripts.
The Nexus site. Great place to find and download mods.
Brodual for the video.
jjb54 for helping test.
The modding community
h3h3Productions to help get me through the more tedious moments of making this mod.
Thank you to everyone who creates and shares these resources!
Farm Income
For v1.45 and later:
1. Gold sometimes doesn’t accumulate. This is generally caused whenever you use the ‘wait’ or ‘sleep’ feature through the time where gold and items are added to the chests (8:00 AM In-Game). However, playing through this time normally will add gold and items to the chests as normal.
For v1.4 and older:
There have been some reports of the income script not functioning properly, namely some players unable to collect gold earned from the farm. After some testing (Thanks jjb54) it is recommended that you do the following: 1. Back up your saves and make a clean save before installing this mod and repairing the farm (This should be performed whenever installing a new mod for your game). 2. Wait 8-12 in-game Skyrim hours after hiring workers before initializing the income script. 3. Take note of the coin sacks and gold coins around the business ledger. If they do not appear, gold income is not available yet. As a general rule, the coin purses on the lower left of the table indicate farm income. The bottom right indicates meadery income, and the top left portion of the table indicates bonus gold income.
Permissions:
Do not upload my mod to another site without my permission. If you are interested in doing a language translation, compatibility patch with another mod, etc., contact me. Preferably through private message.
ΠΡΠ°ΡΠΎΠ²Π°ΡΠ΅Π»ΡΠ½ΡΠΉ Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½ / Charming Heljarchen
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅:
ΠΡΠ΅Π΄ΡΡΠ°Π²Π»ΡΡ ΠΠ°ΡΠ΅ΠΌΡ Π²Π½ΠΈΠΌΠ°Π½ΠΈΡ ΠΎΡΠ΅ΡΠ΅ΡΡΠ²Π΅Π½Π½ΡΠΉ ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½ΠΈΡΠ΅Π»ΡΠ½ΡΠΉ Π°Π΄Π΄ΠΎΠ½ ΠΡΠ°ΡΠΎΠ²Π°ΡΠ΅Π»ΡΠ½ΡΠΉ Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½(Charming Heljarchen)! ΠΡΠ½ΠΎΠ²Π½Π°Ρ ΡΠ΅Π»Ρ ΠΈΠ·Π½Π°ΡΠ°Π»ΡΠ½ΠΎ Π±ΡΠ»Π° ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½ΠΈΡΡ ΡΡΠΈ ΠΎΡΠ»ΠΈΡΠ½ΡΡ
ΠΌΠΎΠ΄Π° ΠΊΠΎΡΠΎΡΡΠ΅ ΠΌΠ½Π΅ ΠΎΡΠ΅Π½Ρ Π½ΡΠ°Π²ΡΡΡΡ ΠΈ ΠΊΠΎΡΠΎΡΡΠ΅ Π²Π΄ΠΎΡ
Π½ΠΎΠ²ΠΈΠ»ΠΈ ΠΌΠ΅Π½Ρ Π½Π° Π΄Π°Π½Π½ΡΡ ΠΈΠ΄Π΅Ρ: Wall Helyarhen-Hall (Π°Π²ΡΠΎΡ xxxZohanxxx), Heljarchen Farm (Π°Π²ΡΠΎΡ: Skvindt) ΠΈ Dragon Tree Temple (Π°Π²ΡΠΎΡ:bhaktisean), Π½ΠΎ ΠΏΡΠΈ ΡΠ°Π±ΠΎΡΠ΅ Π½Π°Π΄ ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½Π΅Π½ΠΈΠ΅ΠΌ ΠΌΠ΅Π½Ρ ΡΠ°ΠΊ ΠΆΠ΅ ΠΏΠΎΡΠ΅ΡΠΈΠ»ΠΈ Π½ΠΎΠ²ΡΠ΅ ΠΈΠ΄Π΅ΠΈ ΠΏΠΎ ΡΠ΅Π°Π»ΠΈΠ·Π°ΡΠΈΠΈ ΠΈΠ΄Π΅Π°Π»ΡΠ½ΠΎΠ³ΠΎ ΡΠΎΠ±ΡΡΠ²Π΅Π½Π½ΠΎΠ³ΠΎ ΠΏΠΎΠΌΠ΅ΡΡΡΡ Π½Π΅ ΡΠ΅Π΄Π°ΠΊΡΠΈΡΡΡ Π΄Π°Π½Π½ΡΠ΅ ΠΌΠΎΠ΄Ρ, ΡΠ²ΠΎΠ΅Π³ΠΎ ΡΠΎΠ΄Π° ΠΏΠΎΠ»ΡΡΠΈΠ»ΡΡ Π°Π΄Π΄ΠΎΠ½ ΠΊ Π΄Π°Π½Π½ΠΎΠΌΡ ΠΎΠ±ΡΠ΅Π΄ΠΈΠ½Π΅Π½ΠΈΡ ΠΌΠΎΠ΄ΠΎΠ².
ΠΠΠΠΠΠΠΠΠΠ 1.2:
— Π ΡΠ°ΠΊ ΠΊΠ°ΠΊ ΠΈ ΠΏΠ»Π°Π½ΠΈΡΠΎΠ²Π°Π»ΠΎΡΡ Π² Π½ΠΎΠ²ΠΎΠΉ Π²Π΅ΡΡΠΈΠΈ ΠΌΠΎΠ΄Π° ΠΏΠΎΠ»Π½ΠΎΡΡΡΡ ΠΏΠ΅ΡΠ΅ΡΠ°Π±ΠΎΡΠ°Π½Ρ Π·Π²ΡΠΊΠΈ ΠΎΠΊΡΡΠΆΠ΅Π½ΠΈΡ ΡΠ΅ΠΏΠ΅ΡΡ ΠΎΠ½ΠΈ Π²ΡΠ³Π»ΡΠ΄ΡΡ Π±ΠΎΠ»Π΅Π΅ ΡΠ΅Π°Π»ΠΈΡΡΠΈΡΠ½ΠΎ(Π΄ΠΎΠ±Π°Π²Π»Π΅Π½Ρ Π·Π²ΡΠΊΠΈ ΠΏΡΠΈΡ ΠΈ Π½Π°ΡΠ΅ΠΊΠΎΠΌΡΡ
)
— ΠΡΡΡΠ΅ΡΠ°ΠΉΡΠ΅ Π½ΠΎΠ²ΡΠΉ ΠΆΠΈΡΠ΅Π»Ρ ΠΏΠΎΠΌΠ΅ΡΡΡΡ, Π²ΡΠ΅Π»ΡΠ΅Ρ ΡΠΆΠ°Ρ Π²ΠΎ Π²ΡΠ΅Ρ
Π²ΡΠ°Π³ΠΎΠ² Π‘ΠΊΠ°ΠΉΡΠΈΠΌΠ° Π΄Π°ΠΆΠ΅ Π² ΠΠ»Π΄ΡΠΈΠ½Π°, ΡΡΡΠ°ΠΆ Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½Π° ΠΡΠΊΡ, ΡΠ΅ΠΏΠ΅ΡΡ Π½ΠΈΠΊΡΠΎ ΠΈ Π½ΠΈΡΡΠΎ Π½Π΅ ΡΠ³ΡΠΎΠΆΠ°Π΅Ρ ΠΠ°ΡΠ΅ΠΌΡ ΠΏΠΎΠΌΠ΅ΡΡΡΡ! ΠΠ΅Π΄Π΅Ρ ΠΊΡΡΠ³Π»ΠΎΡΡΡΠΎΡΠ½ΠΎΠ΅ ΠΏΠ°ΡΡΡΠ»ΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ Ρ Π²Ρ
ΠΎΠ΄Π°! ΠΡΠΎΠΏΡΡΠΊΠ°Π΅Ρ ΡΠΎΠ»ΡΠΊΠΎ ΠΈΠ·Π±ΡΠ°Π½Π½ΡΡ
ΠΊΠΎΠΌΠΏΠ°Π½ΡΠ΅Π½ΠΎΠ² ΠΠΎΠ²Π°ΠΊΠΈΠ½Π°(ΠΠΎΠ²Π°ΠΊΠΈΠ½ΡΠΈ)
— ΠΠΎΠ±Π°Π²Π»Π΅Π½Ρ Π½Π°ΡΠ΅ΠΊΠΎΠΌΡΠ΅ Π½Π° ΡΠ΅ΡΡΠΈΡΠΎΡΠΈΡ, ΡΠ²Π΅ΡΡΠΊΠΈ ΠΈ Π±Π°Π±ΠΎΡΠΊΠΈ!
— ΠΠΎΠ±Π°Π²Π»Π΅Π½Π° Π’Π°Π²Π΅ΡΠ½Π° Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½ Ρ ΡΡΠ°ΠΊΡΠΈΡΡΠΈΡΠΎΠΉ ΠΠΈΡΠ°Π½Π΄ΠΎΠΉ!
* ΠΠ°ΡΠ° ΡΠΎΠ·Π΄Π°Π½ΠΈΠ΅ Π²Π΅ΡΡΠΈΠΈ 1.2: 21.05.2018
ΠΠΠΠΠΠΠΠΠΠ 1.1:
— ΠΠ·ΠΌΠ΅Π½Π΅Π½Π° ΠΈΠΊΠΎΠ½ΠΊΠ° ΠΠ±ΠΈΡΠ΅Π»ΠΈ ΠΠ°ΡΡΠ΅Π»ΠΈΠ½ Π½Π° ΠΊΠ°ΡΡΠ΅ ΠΈΠ±ΠΎ ΠΈΠΊΠΎΠ½ΠΊΠ° Π΄Π»Ρ Π΄Π΅ΡΠ΅Π²Π½ΠΈ Π½ΠΈΠΊΠ°ΠΊ Π½Π΅ Π²ΠΏΠΈΡΡΠ²Π°Π΅ΡΡΡ!
— ΠΡΠΎΡΠ΅Π΄ΠΈΠ» ΡΠ°ΡΡΡ Π΄Π΅ΡΠ΅Π²ΡΠ΅Π² ΠΈ ΡΠ°ΡΡΠ΅Π½ΠΈΠΉ ΠΈΠ±ΠΎ Π² ΠΎΠΏΡΠ΅Π΄Π΅Π»Π΅Π½Π½ΡΡ
ΠΌΠ΅ΡΡΠ°Ρ
Π±ΡΠ» ΠΏΠ΅ΡΠ΅Π±ΠΎΡ ΠΈΠ· Π·Π° ΡΠ΅Π³ΠΎ Π΄Π΅ΡΠ΅Π²ΡΡ Π½Π°ΠΊΠ»Π°Π΄ΡΠ²Π°Π»ΠΈΡΡ Π½Π° ΠΎΠ±ΡΠ΅ΠΊΡΡ(ΠΎΡΠΎΠ±Π΅Π½Π½ΠΎ ΠΊΠ°ΡΠ°Π΅ΡΡΡ ΡΠ΅ΡΠΌΡ), ΡΠ°ΠΊ ΠΆΠ΅ ΡΠ±ΡΠ°Π½Π° ΡΠ°ΡΡΡ ΡΠ°ΡΡΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΠΈ Π° ΠΈΠΌΠ΅Π½Π½ΠΎ ΠΏΠ°ΠΏΠΎΡΠΎΡΠ½ΠΈΠΊΠΈ Π²ΠΎΠ·Π»Π΅ Π±Π΅ΡΠ΅Π΄ΠΊΠΈ ΠΏΠΎΠ΄ Π΄Π΅ΡΠ΅Π²ΠΎΠΌ Π·Π°ΠΊΡΡΠ²Π°Π»ΠΈ ΡΠ²Π΅ΡΡ Π° ΡΠ°ΠΊ ΠΆΠ΅ Π² ΡΠ°ΠΌΠΎΠΉ Π±Π΅ΡΠ΅Π΄ΠΊΠ΅ ΡΠ°ΠΊ ΠΊΠ°ΠΊ ΠΏΠΎ ΠΌΠΎΠΈΠΌ Π²ΡΠ²ΠΎΠ΄Π°ΠΌ ΠΎΠ½ΠΈ ΡΠ°ΠΌ Π½ΠΈΠΊΠ°ΠΊ Π½Π΅ Π²ΠΏΠΈΡΡΠ²Π°ΡΡΡΡ ΠΈ ΡΠ²Π»ΡΡΡΡΡ Π»ΠΈΡΠ½ΠΈΠΌΠΈ.
— ΠΠΎΠ±Π°Π²Π»Π΅Π½ ΠΆΠΈΡΠ΅Π»Ρ ΠΏΠΎΠΌΠ΅ΡΡΡΡ ΠΡΡΠ·Π΅Π²ΠΎΠΉ ΠΊΡΠ°Π± Π€ΠΈΠ»Ρ, ΠΆΠΈΠ²Π΅Ρ Ρ Π²ΠΎΠ΄ΠΎΠΏΠ°Π΄Π°, Π΄ΡΡΠΆΠ½ΡΠΉ ΠΏΠΎ ΠΎΡΠ½ΠΎΡΠ΅Π½ΠΈΡ ΠΊ ΠΠ°ΠΌ ΠΈ ΠΆΠΈΡΠ΅Π»ΡΠΌ ΠΏΠΎΠΌΠ΅ΡΡΡΡ(ΠΏΡΠΎΡΡ Π»ΡΠ±ΠΈΡΡ ΠΈ ΠΆΠ°Π»ΠΎΠ²Π°ΡΡ ΠΈ Π½Π΅ ΠΎΠ±ΠΈΠΆΠ°ΡΡ:-))
— ΠΠΎΡΡΠ΅ΠΏΠ΅Π½Π½ΠΎ ΡΠ°Π·Π±ΠΈΡΠ°ΡΡΡ Π² Π½Π°Π²ΠΌΠ΅ΡΠ°Ρ
Π² ΡΠ΅Π·ΡΠ»ΡΡΠ°ΡΠ΅ ΡΠ΅Π³ΠΎ ΡΠΌΠΎΠ³ ΠΏΠΎΠΏΡΠ°Π²ΠΈΡΡ Π½Π°Π²ΠΌΠ΅ΡΠΈ Π²ΠΎΠ·Π»Π΅ Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½Π° (ΡΠ΅ΠΏΠ΅ΡΡ ΠΏΠΎ ΠΈΠ΄Π΅Π΅ Ρ
ΡΡΠΊΠ°ΡΠ» ΠΡΠ΅Π³ΠΎΡ Π½Π΅ Π΄ΠΎΠ»ΠΆΠ΅Π½ Π²ΡΠ΅Π·Π°ΡΡΡΡ Π² ΡΡΠ΅Π½Ρ Π·Π΄Π°Π½ΠΈΡ)
— ΠΠ°ΠΌΠ΅ΡΠ΅Π½ ΡΡΡΠ°Π½Π½ΡΠΉ Π±Π°Π³ ΠΊΠΎΡΠΎΡΠΎΠ³ΠΎ Ρ ΠΌΠ΅Π½Ρ ΡΠ°Π½ΡΡΠ΅ Π½Π΅Π±ΡΠ»ΠΎ, Π·Π΄Π°Π½ΠΈΠ΅ ΡΠ΅ΡΠΌΡ Π² Π½ΡΡΡΠΈ(ΠΈΠ½ΡΠ΅ΡΡΠ΅Ρ) ΠΏΠΎΡΠ΅ΠΌΡ ΡΠΎ ΡΠ°Π·Π΄Π΅Π»ΠΈΠ»ΠΎΡΡ Π½Π΅ΠΌΠ½ΠΎΠ³ΠΎ Π½Π°ΠΏΠΎΠΏΠΎΠ»Π°ΠΌ(ΡΠΎΠ΅Π΄ΠΈΠ½ΠΈΠ» ΠΎΠ±ΡΠ°ΡΠ½ΠΎ)!
— ΠΡΠΏΡΠ°Π²Π»Π΅Π½ΠΈΠ΅ Π·Π°ΠΌΠ΅ΡΠ΅Π½Π½ΡΡ
Π±Π°Π³ΠΎΠ² Π²ΠΈΡΡΡΠΈΡ
ΡΠ°ΡΡΠ΅Π½ΠΈΠΉ Π² Π²ΠΎΠ·Π΄ΡΡ
Π΅!
— Π ΡΠ»Π΅Π΄ΡΡΡΠ΅ΠΌ ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠΈ ΠΏΠ»Π°Π½ΠΈΡΡΠ΅ΡΡΡ ΠΏΠΎΠ»Π½Π°Ρ ΠΏΠ΅ΡΠ΅ΡΠ°Π±ΠΎΡΠΊΠ° Π·Π²ΡΠΊΠΎΠ² ΠΎΠΊΡΡΠΆΠ΅Π½ΠΈΡ Π΄Π»Ρ ΠΏΠΎΠΌΠ΅ΡΡΡΡ!
* ΠΠ°ΡΠ° ΡΠΎΠ·Π΄Π°Π½ΠΈΠ΅ Π²Π΅ΡΡΠΈΠΈ 1.1: 16.05.2018
Π’ΠΠ₯ΠΠΠ§ΠΠ‘ΠΠΠ― Π§ΠΠ‘Π’Π¬:
ΠΠ±ΡΠ΅Π΄ΠΈΠ½Π΅Π½Π½ΡΠΉ ΠΌΠΎΠ΄ (Π°Π΄Π΄ΠΎΠ½) Π² ΡΠΎΡΡΠ°Π²Π΅ Π΄Π΅ΡΠ΅Π²ΡΠ΅Π² ΡΠ²Π΅ΡΠΎΠ² ΠΈ ΠΠ±ΠΈΡΠ΅Π»ΠΈ ΠΠ°ΡΡΠ΅Π»ΠΈΠ½ ΡΠ΄Π΅Π»Π°Π½ ΠΈΠ· Π½Π΅ΠΏΠ»ΠΎΡ
ΠΈΡ
ΡΠ΅ΠΊΡΡΡΡ ΠΊΠ°ΡΠ΅ΡΡΠ²Π°(2ΠΊ ΠΈ 1ΠΊ),ΡΠ΅ΠΌ Π½Π΅ ΠΌΠ΅Π½Π΅Π΅ Ρ ΠΌΠ΅Π½Ρ ΠΎΡΠ΅Π½Ρ ΡΡΠ°ΡΠ΅Π½ΡΠΊΠΈΠΉ ΠΊΠΎΠΌΠΏΡΡΡΠ΅Ρ Π΅ΡΠ΅ Π½Π° Π΄Π²ΡΡ
ΡΠ΄ΡΠ°Ρ
ΠΈ Π½Π° Π²Π°Π½ΠΈΠ»ΡΠ½ΠΎΠΌ ΡΠΊΠ°ΠΉΡΠΈΠΌΠ΅ ΠΏΡΠΈ ΡΠΎΠ·Π΄Π°Π½ΠΈΠΈ ΠΌΠΎΠ΄Π° ΠΏΡΠΎΡΠ°Π΄ΠΊΠΈ ΡΠΏΡ Ρ Π½Π΅ Π½Π°Π±Π»ΡΠ΄Π°Ρ( ΠΌΠΎΠΆΠ΅Ρ Π±ΡΡΡ Π² Π½Π΅ΠΊΠΎΡΠΎΡΡΡ
ΠΌΠ΅ΡΡΠ°Ρ
ΠΏΡΠΎΡΠ΅Π½ΡΠΎΠ² Π½Π° 5 ΠΈ ΡΠΎ Π΅ΡΠ»ΠΈ ΡΠΈΠ»ΡΠ½ΠΎ ΠΏΡΠΈΠ΄ΠΈΡΠ°ΡΡΡΡ)!Π§ΡΠΎ Π±Ρ ΠΎΡΡΡΠΈΡΡ Π²ΡΡ ΠΊΡΠ°ΡΠΎΡΡ ΠΌΠΎΠ΄Π° Ρ ΡΠ΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΡ ΡΠ±ΠΎΡΠΊΠΈ Ρ ΠΈΠ·ΠΌΠ΅Π½Π΅Π½Π½ΡΠΌΠΈ ΡΠ΅ΠΊΡΡΡΡΠ°ΠΌΠΈ ΠΈ ΠΏΡΠΎΡΠΈΠΌ ΠΈ ΠΠΠ Real Vision(Ρ ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π» SLMP GR ΠΏΡΠΈ ΡΠΎΠ·Π΄Π°Π½ΠΈΠΈ ΡΠΊΡΠΈΠ½ΡΠΎΡΠΎΠ², Ρ
ΠΎΡΡ ΠΌΠΎΠΉ ΠΊΠΎΠΌΠΏΡΡΡΠ΅Ρ Π½Π΅ ΡΡΠ½Π΅Ρ ΡΠ°ΠΊΠΈΠ΅ ΡΠ±ΠΎΡΠΊΠΈ Π±Π΅Π· Π»Π°Π³ΠΎΠ²)Π½ΠΎ ΡΠΎΠ³Π΄Π° ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΡ Π±ΡΠ΄Π΅Ρ Π·Π°Π²ΠΈΡΠ΅ΡΡ ΠΈΡΠΊΠ»ΡΡΠΈΡΠ΅Π»ΡΠ½ΠΎ ΠΎΡ ΠΠ°ΡΠ΅ΠΉ ΡΠ±ΠΎΡΠΊΠΈ ΠΈ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠΎΠ² ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ° ΡΠΏΠΎΡΠΎΠ±Π½ΠΎΠΉ Π΅Π΅ ΡΡΠ½ΡΡΡ, ΡΠ°ΠΌ ΠΌΠΎΠ΄ Π½Π° ΠΏΡΠΎΠΈΠ·Π²ΠΎΠ΄ΠΈΡΠ΅Π»ΡΠ½ΠΎΡΡΡ Π½Π΅ Π²Π»ΠΈΡΠ΅Ρ, Π²ΡΠ΅ ΡΠ΅ΠΊΡΡΡΡΡ Ρ ΠΎΠΏΡΠΈΠΌΠΈΠ·ΠΈΡΠΎΠ²Π°Π». ΠΠΎΠ΄ ΠΏΠΎΡΠΈΡΠ΅Π½ Ρ ΠΏΠΎΠΌΠΎΡΡΡ Π’Π΅Ρ 5 ΠΠ΄ΠΈΡ ΠΎΡ Π³ΡΡΠ·Π½ΡΡ
ΠΏΡΠ°Π²ΠΎΠΊ!
Π’ΡΠ΅Π±ΠΎΠ²Π°Π½ΠΈΡ:
— ΠΠ΅ΡΡΠΈΡ ΠΈΠ³ΡΡ 1.9.32.0.8 ΠΠ΅Π³Π΅Π½Π΄Π°ΡΠ½ΠΎΠ΅ ΠΈΠ·Π΄Π°Π½ΠΈΠ΅
— DLC Hearthfires
— SKSE ΠΏΠΎΡΠ»Π΅Π΄Π½Π΅ΠΉ Π²Π΅ΡΡΠΈΠΈ
* Π Π΅ΠΊΠΎΠΌΠ΅Π½Π΄ΡΠ΅ΡΡΡ: ΠΌΠΎΠ΄Π΅ΡΠ½ΠΈΠ·ΠΈΡΠΎΠ²Π°Π½Π½Π°Ρ ΡΠ±ΠΎΡΠΊΠ° (ΠΏΡΠΈΠΌΠ΅Ρ SLMP GR ΠΈΠ»ΠΈ Π»ΡΠ±ΡΠ΅ Π΄ΡΡΠ³ΠΈΠ΅ Ρ Π½ΠΎΠ²ΡΠΌΠΈ ΡΠ΅ΠΊΡΡΡΡΠ°ΠΌΠΈ ΠΈ ΡΠΏ) ΠΈ Π±ΠΎΠ»Π΅Π΅ ΠΌΠ΅Π½Π΅Π΅ ΠΌΠΎΡΠ½ΡΠΉ ΠΊΠΎΠΌΠΏΡΡΡΠ΅Ρ Π² ΡΠ»ΡΡΠ°Π΅
ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ ΠΌΠΎΠ΄Π΅ΡΠ½Π΅Π·ΠΈΡΠΎΠ²Π°Π½Π½ΠΎΠΉ ΡΠ±ΠΎΡΠΊΠΈ Π΄Π»Ρ ΠΏΠΎΠ»ΡΡΠ΅Π½ΠΈΡ ΠΏΠΎΠ»Π½ΠΎΠΉ ΠΊΡΠ°ΡΠΎΡΡ ΠΎΡΡΡΠ΅Π½ΠΈΠΉ!
ΠΡΠΈΠΌΠ΅ΡΠ°Π½ΠΈΠ΅:
— ΠΡΠ»ΠΈ ΠΊΡΠΎ ΡΠΎ Π²ΠΎΠ·ΡΠΌΠ΅ΡΡΡ ΡΠ΄Π΅Π»Π°ΡΡ Π°Π΄Π°ΠΏΡΠ°ΡΠΈΡ ΠΏΠΎΠ΄ SSE Π±ΡΠ΄Ρ ΡΠΎΠ»ΡΠΊΠΎ ΡΠ°Π΄ ΠΊ ΡΠΎΠΆΠ°Π»Π΅Π½ΠΈΡ Ρ Π½Π΅ Π·Π½Π°Ρ ΠΊΠ°ΠΊ Π°Π΄Π°ΠΏΡΠΈΡΠΎΠ²Π°ΡΡ ΠΌΠΎΠ΄Ρ ΠΈ ΠΆΠ΅Π»Π°Π½ΠΈΡ ΠΏΠΎΠΊΠ° Π½Π΅Ρ ΡΡΠΈΠΌ Π·Π°Π½ΠΈΠΌΠ°ΡΡΡΡ!
Π‘ΠΠΠΠΠ‘Π’ΠΠΠΠ‘Π’Π¬:
ΠΠ΄Π΄ΠΎΠ½ ΡΠΎΠ²ΠΌΠ΅ΡΡΠΈΠΌ ΡΠΎ Π²ΡΠ΅ΠΌ Π·Π° ΠΈΡΠΊΠ»ΡΡΠ΅Π½ΠΈΠ΅ΠΌ ΠΌΠΎΠ΄ΠΎΠ² ΠΈΠ·ΠΌΠ΅Π½ΡΡΡΠΈΡ
Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½ ΠΈ Π΅Π³ΠΎ ΡΠ΅ΡΡΠΈΡΠΎΡΠΈΡ Π²ΠΎΠΊΡΡΠ³ Π° ΡΠ°ΠΊ ΠΆΠ΅ ΡΠ΅ΡΡΠΈΡΠΎΡΠΈΡ Π³Π΄Π΅ Π½Π°Ρ
ΠΎΠ΄ΠΈΡΡΡ ΡΠ΅ΡΠΌΠ°
Π₯Π΅Π»ΡΡΡΠΊΠ΅Π½!
Π£ΡΡΠ°Π½ΠΎΠ²ΠΊΠ°:
ΠΡΠ΅ ΡΠ°ΠΉΠ»Ρ ΡΠΏΠ°ΠΊΠΎΠ²Π°Π½Ρ Π² Π±ΡΠ° Π°ΡΡ
ΠΈΠ²Ρ Π±Π΅Π· ΡΠΆΠ°ΡΠΈΡ Π΄Π»Ρ ΡΠ΄ΠΎΠ±ΡΡΠ²Π° ΡΡΡΠ°Π½ΠΎΠ²ΠΊΠΈ! ΠΠΎΠΌΠ΅ΡΡΠΈΡΡ ΡΠ°ΠΉΠ»Ρ Π² ΠΏΠ°ΠΏΠΊΡ Data ΠΈΠ³ΡΡ ΠΈ Π°ΠΊΡΠΈΠ²ΠΈΡΡΠΉΡΠ΅ Π² Π»Π°ΡΠ½ΡΠ΅ΡΠ΅! ΠΠΎΡΡΠ΄ΠΎΠΊ Π·Π°Π³ΡΡΠ·ΠΊΠΈ
Π½Π΅ Π²Π°ΠΆΠ΅Π½, Ρ ΡΡΠ°Π²ΠΈΠ» Π² Π»ΡΠ±ΠΎΠΌ ΠΏΠΎΡΡΠ΄ΠΊΠ΅ Π²ΡΠ΅ Π½ΠΎΡΠΌΠ°Π»ΡΠ½ΠΎ ΡΠ°Π±ΠΎΡΠ°Π΅Ρ!
Π£Π΄Π°Π»Π΅Π½ΠΈΠ΅:
ΡΠ΄Π°Π»ΠΈΡΡ Π΄Π²Π° ΡΠ°ΠΉΠ»Π° Π² ΠΏΠ°ΠΏΠΊΠ΅ data ΠΈΠ³ΡΡ Charming Heljarchen.esp Charming Heljarchen.bsa
ΠΠ²ΡΠΎΡΡΠΊΠΈΠ΅ ΠΏΡΠ°Π²Π°:
Π² ΠΌΠΎΠ΅ΠΌ ΠΏΠΎΠ½ΠΈΠΌΠ°Π½ΠΈΠΈ ΠΌΠΎΠ΄Ρ Π½Π΅ ΠΈΠΌΠ΅ΡΡ Π°Π²ΡΠΎΡΡΠΊΠΈΡ
ΠΏΡΠ°Π² Π½Π° ΡΠΎ ΠΎΠ½ΠΈ ΠΈ ΠΌΠΎΠ΄Ρ, ΡΠ°Π· ΡΡ Π²ΡΠ»ΠΎΠΆΠΈΠ» ΠΌΠΎΠ΄ ΡΡ ΡΠΆΠ΅ ΠΏΠΎΡΠ΅ΡΡΠ» ΡΠ²ΠΎΠΈ ΠΏΡΠ°Π²Π°)))ΡΡΠ³ΡΠ±ΠΎ ΠΌΠΎΠ΅ Π»ΠΈΡΠ½ΠΎΠ΅ ΠΌΠ½Π΅Π½ΠΈΠ΅
ΠΏΠΎΡΡΠΎΠΌΡ ΠΏΠΎΠΆΠ°Π»ΡΠΉΡΡΠ° ΠΌΠΎΠΆΠ΅ΡΠ΅ Π²ΡΠΊΠ»Π°Π΄ΡΠ²Π°ΡΡ ΠΌΠΎΠ΄ Π½Π° Π΄ΡΡΠ³ΠΈΠ΅ ΡΠ°ΠΉΡΡ, ΡΠ΅Π΄Π°ΠΊΡΠΈΡΠΎΠ²Π°ΡΡ ΠΈ ΠΏΡΠΎΡΠ΅Π΅ ΡΠ΅ΠΌ Π½Π΅ ΠΌΠ΅Π½Π΅Π΅ Ρ Π±ΡΠ» Π±Ρ Π±Π»Π°Π³ΠΎΠ΄Π°ΡΠ΅Π½ Π΅ΡΠ»ΠΈ Π±Ρ Π²Ρ ΡΠΊΠ°Π·ΡΠ²Π°Π»ΠΈ Π°Π²ΡΠΎΡΠΎΠ² ΡΠΎΠ·Π΄Π°Π½ΠΈΡ
ΠΌΠΎΠ΄ΠΎΠ² ΠΈ Π°Π²ΡΠΎΡΠ° ΡΠΎΠ·Π΄Π°Π½ΠΈΡ Π°Π΄Π΄ΠΎΠ½Π°! Π’Π°ΠΊ ΠΊΠ°ΠΊ Π½Π° Π°Π΄Π΄ΠΎΠ½ ΠΈ ΠΌΠΎΠ΄Ρ ΠΏΠΎΡΡΠ°ΡΠ΅Π½ΠΎ ΡΠΈΠ»Ρ ΠΈ Π²ΡΠ΅ΠΌΡ! ΠΠ΄Π΄ΠΎΠ½ ΡΠ΄Π΅Π»Π°Π½ ΠΏΠΎΠ΄ ΡΠ΅Π±Ρ ΠΈ Π²ΡΠ»ΠΎΠΆΠ΅Π½ Π΄Π»Ρ ΠΎΠ±ΡΠ΅Π³ΠΎ ΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ! ΠΡΠ΅ΠΌ ΠΏΡΠΈΡΡΠ½ΠΎΠΉ
ΠΈΠ³ΡΡ!
ΠΠΎΠ΄ΠΏΠΈΡΠΈΡΠ΅ΡΡ, ΡΡΠΎΠ±Ρ Π·Π°Π³ΡΡΠ·ΠΈΡΡ
Heljarchen Farm
Rebuild a farm, hire workers, grow crops, and earn gold!
As the name suggests, the farm is located within The Pale next to Heljarchen Hall and the Loreius Farm.
Cleaned with TES5 Edit.
>
Collect materials gathered in the province of Skyrim to repair a derelict farm, or hire construction workers to do the job for you.
>
Use the farmyard to grow food for your travels. This can be useful for Realistic Needs and Diseases users that want their own farm as a source for food. A repaired meadery meanwhile can provide a nice source for your own brewed mead as well.
>
Your farm and meadery isn’t just a source of food and ale. Every day at 8:00 AM you will be able to collect the farms earnings, providing you a nice amount of gold to help with your adventures in Skyrim.
>
Show your affiliation with the Stormcloaks or Imperials around the farm, or fly a more simple banner around your farm for decoration.
>
No need to be afraid of the dark. Walk up to one of the light posts outside the farm to turn on or turn off your farms lanterns to illuminate the property for the night.
======Compatibility and Requirements======
Requires the latest version of Skyrim as well as the Hearthfire DLC.
Furthermore, this mod will not be compatible with any mod that alters the cell it is located in (the cell next to the Loreius farm and Heljarchen Hall). Because of this, it will also might not look right with any mod that makes drastic changes to the Skyrim landscape such as Seasons of Skyrim, Tropical Skyrim, etc.
It also makes some very minor additions to a few inns across Skyrim (pamphlets posted inside inns advertising the sale of the farm), and a vendor inside the Drunken Huntsman who sells the deed to the farm.
RECCOMENDATION: I highly recommend using the «More plants and recipes» mod by numberland in conjunction with this one. Hearthfire will not allow you to grow things such as tomato plants, juniper trees, apple trees, etc. His/her mod will allow you to do so, a nice addition. Can be found here on the workshop, or on Skyrim Nexus.
IMPORTANT information regarding farm income: As of March 8, 2014, this issue is largely irrelevant as the income system has been changed to a new version with v1.45. However if you are using Heljarchen Farm v1.4 or older:
There have been some reports of the income script not functioning properly, namely some players unable to collect gold earned from the farm. After some testing (Thanks jjb54) it is recommended that you do the following: 1. Back up your saves and make a clean save before installing this mod and repairing the farm (This should be performed whenever installing a new mod for your game). 2. Wait 8-12 in-game Skyrim hours after hiring workers before initializing the income script. 3. Take note of the coin sacks and gold coins around the business ledger. If they do not appear, gold income is not available yet.
Furthermore, with update 1.35 I included an additional menu in the business ledger. If you return to the farm 5 days later and see gold coin purses on the table but cannot collect income, use the debug menu to see if it solves the problem. If gold cannot be collected but coin purses are visible on the table, select whichever portion of the income script you are having trouble with in the debug menu, then try to collect gold again. For example, if you are unable to collect farm income: Go to the debug menu and select the «Disable Farm Buffer» option. Return to the earnings menu and select farm earnings again to hopefully collect the gold.
Some people are reporting floating grass. This can be fixed by editing the skyrim.ini file. Follow the guide here:
http://www.creationkit.com/Floating_Grass_Fix
Updated income system:
1. Gold sometimes doesn’t accumulate. This is generally caused whenever you use the ‘wait’ or ‘sleep’ feature through the time where gold and items are added to the chests (8:00 AM In-Game). However, playing through this time normally will add gold and items to the chests as normal.
2. Clicking ‘Start Income’ repeatedly continually adds gold and items to the chests. Just don’t do dat, aight? Click it once, leave it alone.
Bethesda, for making such a great game.
Darkfox127 for his awesome mods and extremely helpful Creation Kit videos.
Silentspike69 for navmesh assistance.
CreationKit Wiki.
Cipscis for his scripting guides and Light Switch scripts.
Skyrim Nexus site.
Brodual, for the spotlight.
jjb54 for helping test.
The modding community.
======Custom resources used======
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Heljarchen Farm
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About this mod
Rebuild a farm, hire workers, grow crops, and earn gold!
DLC requirements
Mods requiring this file
Author’s instructions
Do not upload my mod to another site without my permission first. If you are interested in doing a language translation, compatibility patch with another mod, etc., contact me. Preferably through private message.
File credits
Too many to list really, but to name a few:
Bethesda for making such a great game.
Darkfox127 for his awesome mods and extremely helpful Creation Kit videos.
Silentspike69 for helping me with the navmesh.
Elandra for the German translation.
EmisBcn for the Spanish translation.
CreationKit Wiki
Cipscis for his scripting guides and Light Switch scripts.
The Nexus site. Great place to find and download mods.
Brodual for the video.
jjb54 for helping test.
The modding community
Donation Points system
This mod is not opted-in to receive Donation Points
Translations available on the Nexus
DO NOT RE-UPLOAD OR MODIFY THIS MOD FOR SKYRIM SPECIAL EDITION WITHOUT PERMISSION BY THE MOD AUTHOR (SKVINDT)
[size=8] H eljarchen F arm [/size]
Rebuild a farm, hire workers, grow crops, and earn gold!
Heljarchen Farm is a player-owned farm that allows you to rebuild a once-abandoned property into a functional farming business. Restoring the farm to its former glory will reward the player with income every day and the ability to harvest crops grown on the farm fields. The farm can even be upgraded further with the construction of a small meadery and guardhouse, allowing you to earn gold from a meadery operation, with guards protecting your goods against thieves.
As the name suggests, the farm is located within The Pale next to Heljarchen Hall and the Loreius Farm.
Cleaned with TES5 Edit.
[size=+1]Construction[/size]
Collect materials gathered in the province of Skyrim to repair a derelict farm, or hire construction workers to do the job for you.
[size=+1]Grow plants and crops[/size]
Use the farmyard to grow food for your travels. This can be useful for Realistic Needs and Diseases users that want their own farm as a source for food. A repaired meadery meanwhile can provide a nice source for your own brewed mead as well.
[size=+1]Earn gold[/size]
Your farm and meadery isn’t just a source of food and ale. Every day at 8:00 AM you will be able to collect the farms earnings, providing you a nice amount of gold to help with your adventures in Skyrim.
[size=+1]Banners[/size]
Proudly show your affiliation with the Stormcloaks or Imperials around the farm, or fly a more simple banner around your farm for decoration.
[size=+1]Exterior Lighting[/size]
No need to be afraid of the dark. Walk up to one of the light posts outside the farm to turn on or turn off your farms lanterns to illuminate the property for the night.
Requires the latest version of Skyrim as well as the Hearthfire DLC.
Furthermore, this mod will not be compatible with any mod that alters the cell it is located in (the cell next to the Loreius farm and Heljarchen Hall). Because of this, it will also not work well with any mod that makes drastic changes to the Skyrim landscape such as Seasons of Skyrim, Tropical Skyrim, etc.
It also makes some very minor additions to a few inns across Skyrim (pamphlets posted inside inns advertising the sale of the farm), and a vendor inside the Drunken Huntsman who sells the deed to the farm.
If you use Heljarchen Hall Reform by deal5, there will be landscape issues. However, a compatibility patch has been made by Luckysneak which allows these two mods to work with one another.
RECCOMENDATION: I highly recommend using More plants and recipes by numberland in conjunction with this one. Hearthfire will not allow you to grow things such as tomato plants, juniper trees, apple trees, etc. His/her mod will allow you to do so, a nice addition.
IMPORTANT information regarding the optional file: Due to requests, I have uploaded an alternate version of the mod that includes a few additional rooms inside the cellar for housing a spouse and adopted children. HOWEVER, as a compromise, I have not implemented proper support to move your family properly. A mod such as Custom Family Home will be required to do this. To use the optional file, you will need the latest mainfile as well. Once both the mainfile and optional file have been installed, you must set the Heljarchen Farm Additional Family Room ESP to load after the main one in order to function correctly.
Too many to list really, but to name a few:
Bethesda for making such a great game.
Darkfox127 for his awesome mods and extremely helpful Creation Kit videos.
Silentspike69 for helping me with the navmesh.
Elandra for the German translation.
EmisBcn for the Spanish translation.
CreationKit Wiki
Cipscis for his scripting guides and Light Switch scripts.
The Nexus site. Great place to find and download mods.
Brodual for the video.
jjb54 for helping test.
The modding community
Floating grass
Some people have reported floating grass around the farm area. If this is happening to you, follow this guide at the Creation Kit Wiki:
Floating Grass Fix
Farm Income
For v1.45 and later:
1. Gold sometimes doesn’t accumulate. This is generally caused whenever you use the ‘wait’ or ‘sleep’ feature through the time where gold and items are added to the chests (8:00 AM In-Game). However, playing through this time normally will add gold and items to the chests as normal.
2. Clicking ‘Start Income’ repeatedly continually adds gold and items to the chests. Just don’t do dat, aight? Click it once, leave it alone.
For v1.4 and older:
There have been some reports of the income script not functioning properly, namely some players unable to collect gold earned from the farm. After some testing (Thanks jjb54) it is recommended that you do the following: 1. Back up your saves and make a clean save before installing this mod and repairing the farm (This should be performed whenever installing a new mod for your game). 2. Wait 8-12 in-game Skyrim hours after hiring workers before initializing the income script. 3. Take note of the coin sacks and gold coins around the business ledger. If they do not appear, gold income is not available yet. As a general rule, the coin purses on the lower left of the table indicate farm income. The bottom right indicates meadery income, and the top left portion of the table indicates bonus gold income.
Furthermore, with update 1.35 I included an additional menu in the business ledger. If you return to the farm 5 days later and see gold coin purses on the table but cannot collect income, use the debug menu to see if it solves the problem. If gold cannot be collected but coin purses are visible on the table, select whichever portion of the income script you are having trouble with in the debug menu, then try to collect gold again. For example, if you are unable to collect farm income: Go to the debug menu and select the «Disable Farm Buffer» option. Return to the earnings menu and select farm earnings again to hopefully collect the gold.
Permissions:
Do not upload my mod to another site without my permission. If you are interested in doing a language translation, compatibility patch with another mod, etc., contact me. Preferably through private message.